
The Open Toolkit is an advanced, low-level C# library that wraps OpenGL, OpenCL and OpenAL. It is suitable for games, scientific applications and any other project that requires 3d graphics, audio or compute functionality.
Main features:
- Rich, type-safe bindings
- Support for the latest versions of OpenGL, OpenGL|ES, OpenAL and OpenCL with automatic extension loading, error checking and inline documentation.
- Flexible GUI options
- Cross-platform GLControl (Windows.Forms), GLWidget (GTK#) and WPFControl classes. Native, high-performance GameWindow designed specifically for games.
- Fully managed, CLS-compliant code
- Supports 32- and 64-bit versions of Windows, Linux and Mac OS X. No need for unmanaged libraries - compile once, run everywhere!
- Useful APIs
- 3D math toolkit supplies Vector, Matrix, Quaternion and Bezier structs. Input API provides Keyboard, Mouse and Joystick interfaces. Display API for multiple monitors. OpenTK.Compatibility supports Tao framework applications.
- Permissive MIT/X11 License
- Which means you are free to use, modify and redistribute the source code. Suitable for open- and closed-source projects alike.
Offers basic functionality such as reading and erasing diagnostic trouble codes
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