The Open Toolkit is an advanced, low-level C# library that wraps OpenGL, OpenCL and OpenAL. It is suitable for games, scientific applications and any other project that requires 3d graphics, audio or compute functionality.
Main features:
- Rich, type-safe bindings
- Support for the latest versions of OpenGL, OpenGL|ES, OpenAL and OpenCL with automatic extension loading, error checking and inline documentation.
- Flexible GUI options
- Cross-platform GLControl (Windows.Forms), GLWidget (GTK#) and WPFControl classes. Native, high-performance GameWindow designed specifically for games.
- Fully managed, CLS-compliant code
- Supports 32- and 64-bit versions of Windows, Linux and Mac OS X. No need for unmanaged libraries - compile once, run everywhere!
- Useful APIs
- 3D math toolkit supplies Vector, Matrix, Quaternion and Bezier structs. Input API provides Keyboard, Mouse and Joystick interfaces. Display API for multiple monitors. OpenTK.Compatibility supports Tao framework applications.
- Permissive MIT/X11 License
- Which means you are free to use, modify and redistribute the source code. Suitable for open- and closed-source projects alike.
Offers basic functionality such as reading and erasing diagnostic trouble codes
A simple and powerful Git client offering an efficient development process
Creates interactive content from the user's media files
Create VTF and VMT files
Offers basic functionality such as reading and erasing diagnostic trouble codes
Manage source code revisions using Git from a Windows Shell interface
Develops applications based on the R language
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