
Zeus focuses on the building and development of a city in ancient times.
Food resources in this game are urchins, fish, pork, cheese, carrots, onions and wheat. Raw materials include wood (for triremes and monument building), bronze (armor and sculptures), marble (monument building), grapes (wine), olives (olive oil) and fleece (which can be directly sold to citizens).
Rather than staging permanent military forces, the citizens must be called to arms from their houses when military activity is required. A Palace must be built first and will hold the standards of each company under the player's command. The number, type and size of companies depends on the amount of citizens and the type of housing they live in.
Trading is handled differently from the previous games. In order to trade, a trade building must be built for each city willing to trade. Caravans will only visit the Trade Post and trade ships will only visit the Pier dedicated to their home city. Additionally, the trade buildings have a large storage space attached to them.
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