Generate normal/ambient occlusion/displacement maps using the set of tools in the editing suite also featuring an interactive 3D viewer with multiple meshes and textures format support, shaders and real-time soft shadows/glow effect. Projecting the texture of the high-polygon model into the low-poly mesh is also possible.
xNormal is an application that allows you to generate normal / ambient occlusion / displacement maps. It can also project the texture of the highpoly model into the lowpoly mesh (complete texture transfer, even with different topologies).
The program includes an interactive 3D viewer with multiple mesh and textures format support, shaders and real-time soft shadows / glow effect.
Also the program comes with some useful tools like height map, normal map, cavity map, occlusion, tangent/object space and spherical harmonics tools.
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