Nardo presents Tempus Irae, a new scenario in the Marathon universe built upon the Marathon Infinity engine.
This scenario has been in production for almost a full year, and represents the labor of nine talented and dedicated artists, mapmakers, writers, programmers, and vidbois.
Tempus Irae combines over twenty-two thousand polygons of solo maps with literally hundreds of new textures. New sounds, scenery items, and shapes are combined with gorgeous terminal pictures and chapter screens, as well as a first-rate script. (With so many new textures in Tempus Irae, you may want to check the system requirements, under the news section.)
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