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Stunt Rally 2.1

Free Stunt Rally is a racing game with rally style of driving, mostly on gravel
3.7 
Latest version:
No Other Versions

Stunt Rally is an entertaining open source racing game. It is based on another open source game, the VDrift driving simulator that focuses on drift racing. Furthermore, Stunt Rally makes use of the well-known open source OGRE graphics rendering engine. Therefore it offers all the advantages of an acknowledged open source application, including flexibility, comprehensiveness, and the support of a dedicated community.

Stunt Rally impressed me by being very comprehensive, feature-rich and powerful. It comes with no less than 153 tracks to drive on, which is far more than in any other racing game I ever played. 24 sceneries and 19 cars are also available. The number of advanced settings is overwhelmingly rich as well. Power users can even control the parameters of the vegetation or of the shadows. Plenty of other in-detail options are also available, providing the players with full control over every little aspect of the game.

As for the gameplay-related aspects, I’d say Stunt Rally is satisfactory at best. Controlling the car feels a bit unnatural at points, and the stunts are either dull and unspectacular, or too extravagant and unrealistic. Anyway, this is mostly a subjective opinion. I still appreciate the game a lot thanks to its comprehensiveness. There’s even a track editor included, and an online multiplayer mode is also provided.

To sum it all up, Stunt Rally is worth a try. It is an open source game that won’t cost you a thing yet it can provide you with many hours of entertainment.


v2.1 [Aug 10, 2013]
- 127 tracks ( added 11 tracks)
- added 5 more cars: UV, HR, OT, FR4, TW
- Game
- Input reimplemented with SDL2 (shoud fix input issues), using OICS (not OIS and OISB)
- Simulation fix (steering, too big car inertia, updated aerodynamics)
- Next checkpoint beam
- Other car ghost (when current unavailable)
- Track's ghost (best drive for all tracks) (green ES car, from normal simulation mode)
- Reworked scoring, now points and race position
- Brake lights flares
- Added championships and tutorials, higher pass score, reverse option
- Steering range sliders on Gui tab setup
- Adaptive fov effect when boosting
- Gui
- Gui rework, added icons to main tabs, all tab colors
- Car paint reflectiveness
- Car tab shows car speed and type
- Track tab shows track time for current car, points
- Championship groups, info text, times in list
- Editor
- Terrain brushes
- Terrain generator
- Context help for current mode Ctrl-F1
- Top view toggle Alt-Z
- Warnings tab showing track errors,warnings and hints after save
- Road mirror selected segments Alt-Home
- Rearranged keys (-= ;' ,. now also on 9,0 O,P K,L N,M)
- Using key scan codes (regional keyboards shouldn't matter)
- Fixes
- Fix editor crash on align road U and simulate objects C
- Fix auto gearbox change oscillations
- Fix car particles emit on pause
- cg is now not required to run
- Small fixes in input bind Gui

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