
Stone Giant is a DirectX 11 demo produced by Fatshark in collaboration with BitSquid using BitSquid Tech. It has primarily been developed to test the BitSquid tools and technology in a real-world production environment. The demo showcases how DX11 hardware tessellation can be used to achieve a high level of geometry detail in close-up shots. For users lacking a DX11 compatible GPU the demo also supports a DX10 fallback path with tessellation disabled.
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