ShaderMark is a DirectX 9.0 pixel shader benchmark. All pixel and vertex shader code is written in Microsoft’s High Level Shading Language. ShaderMark provides the possibility to use different compiler targets and advanced options. It also features a picture quality comparison based on mean square error (MSE) values.
A cross-platform, open source racing sim with 3D visuals
Survive on a desert island and complete challenges in this entertaining game
Grow plants, nurture them and harvest seeds to advance in the game
Help Sara have the best Ranch possible
Simulates a real-time crawler excavator on the PC
CITIES XL allows gamers to develop cities on realistic 3D maps
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