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ScummVM 1.1

Free Run classic adventure games on current machines.
4.8 
Latest version:
2.8.1 See all
Developer:

Check out an emulation and processing assistant for current generation of hardware. Enable launching and playing some of the classic graphical point-and-click adventure games created using the Scumm engine. Replace the original executables in your system.

ScummVM is an emulator for certain dated PC games. Initially created to support LucasArts games, its compatibility has since expanded to include a large range of titles from a variety of publishers, albeit still with a bias towards point-and-click adventure games.

Five freebies that run on ScummVM are available from the project website, including Beneath a Steel Sky, a classic in the point-and-click adventure genre. Running any of the other supported applications requires original program files which may or may not be easy to come about.

ScummVM reproduces the games with a generally high level of fidelity, and provides various graphical and audio options which can be global or game-specific. It also provides the ability to load a save point directly, which is nifty. Unfortunately none of this is accessible once a game is running, and no clue is given about the often arcane keyboard controls that came with these programs, which may leave you mashing your keyboard despite the games' focus on mouse control.

Sam's Protip: The F5 key is your friend. Pressing it will bring up the save and options dialog in most of these games.


v1.1 [May 16, 2010]
- Added Nintendo 64 Port. (Actually added in 1.1.0, but forgot to mention it. oops) General:
- Fixed several minor bugs here and there. Drascula:
- Fixed regression that caused some texts to always be in English, even when using another language. (#2970211 - DRASCULA: missing german translation) KYRA:
- Fixed a bug which caused the DOS versions to crash before the credits when AdLib music is selected. LURE:
- Fixed several memory leaks.
- Corrected problems in the handling of followers when blocked from performing actions by closed doors between rooms.
- Solved issues with Goewin not always correctly following the player out of the caves Tinsel:
- Fix video playback regression in Discworld 2. Parallaction:
- Fix several crashes and other regressions in Nippon Safes, including bugs 2969211, 2969232, 2969234, 2969257, 2970141. Wii/GameCube port: (Also forgot to mention in 1.1.0)
- Added support for games using 16bit graphics.
- Complete GFX overhaul (new video modes, better performance, picture smoothing, fine grained overscan settings).
- Added a new options dialog for Wii/Gamecube specific settings.
- Fixed a GFX glitch on savegame thumbnails.
- Added support for SMB mountpoints (Samba/Windows shares).
- Added an on-screen console, which is shown when ScummVM exits abnormally.
- Fixed a couple of crashes when using Ogg/Vorbis encoded sound files. See the bundled READMII.txt file for more information. PSP port: (Also forgot to mention in 1.1.0)
- Added plugin support which allows the PSP Phat to run every game.
- Added a new virtual keyboard optimized for rapid D-Pad input.

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