Physics Body Editor lets you import your game images and easily define collision outlines for them. These outlines are automatically transformed into multiple convex polygons to fit physics engines requirements. Then, an in-game loader can be used to retrieve the collision data from the saved files and build your bodies in just with as few lines of code as possible.
Contextual menu plugin for setting the Desktop picture to the selected image file.
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Rips media from DVD and creates disk copies.
Edits audio files with the option for CD mastering.
CoverScout fills the gray gaps that iTunes leaves behind!
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Rip DVD discs to the desired file format.
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