
Lungs of the Earth will be releasing episodically. As we are in development some assets are subject to change and there may be bugs present. Please let us know if bugs occur!
"Some people like to call us heroes... Y'know. Saving lives. Hunting monsters. The family business."
In a Cyberpunk Fantasy world, a trio of unlikely heroes work together to make ends meet in the city of Requiem. A mash-up of Cyberpunk meets High Fantasy in an explicit, gore-tastic, hilarious, andsexy mess where your choice dictates how your story plays out. Our heroes like to kick ass and eat ass. …And they're all outta ass.
Asphyxia Dynamics is made up of two developers: Ghoul who specialises incoding, script/story writing, renders, and Sayu who specialises in concept art, in game art, and story writing.
Our main goal is to create a fun, yet horrific world filled with an engaging story, interesting characters, and dynamic choices that do not punish the player.
Our principles for each episode are to include at least 3 things alongside humor:
GORE SEX ACTION
A complete new episode every 6 weeks. Ongoing support for previous episodes. This includes: art, renders, and general maintenance.
We have a hub system with urban survival mechanics already made which will be coming after episode 2. Which we will be constantly growing and supporting.
A replay system that lets you unlock all scenes in one playthrough without impacting your choices.
We have 2 methodologies with how progress will be made in our game. Episodes will be a vertical progression that have no requirements besides completing the previous episode.
The hub system is a horizontal progression which will entail side quests, character dating, mini games, and further exploration of the game's lore. Nothing in the hub will be mandatory if you just want to experience the main story.
Does this game use AI Art?
Yes. LotE use's a mixture of AI and Human drawn art to speed up our development process. We use AI art for backgrounds and placeholders for scenes our artist has yet to complete. As the game ages in time we ideally will only be using AI art for backgrounds so our artist can focus on drawing more fun stuff!
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