In 1995 the world was introduced to Real Time Strategy (RTS) with the launch of Command & Conquer, an action-packed hybridization of cerebral strategy and pulse pounding real time gameplay. A worldwide smash, lauded for its unique gameplay, cinematic presentation – including the now iconic villain, Kane - and dramatic storyline, Command & Conquer laid the groundwork for numerous titles to follow.
The original “Tiberium” universe, named after the mysterious alien substance at the heart of the series’ conflict, was soon joined by the retro sci-fi themed Command & Conquer: Red Alert series and the gritty, modern combat oriented Command & Conquer: Generals. With each installment a critical and commercial success, the franchise soon expanded from its PC roots to home consoles, and into other genres with the First Person Shooter (FPS) Command & Conquer: Renegade, set in the Tiberium Universe.
With over 30 million sold, Command & Conquer now looks to the future, with plans to combine classic RTS gameplay with bold new technology, innovative new concepts and, as always, tanks by the dozen.
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