This software simulates the behavior of ants by using an algorithm to mimic their ability to coordinate into the task of food-gathering. The algorithm takes into account the individual ant's lack of memory for food and nest locations, the ants' secretion of scents that are impregnated on the ground (odor traces), and the limited persistence of these odor traces. When an ant finds an odor trace of interest, it will react accordingly.
A monster-collecting adventure game
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