
v1.3 [Jun 14, 2013]
(1.3)
* Better random field generation.
* Less memory usage.
* Laser cannon behaviour has been changed to uncover an area, instead a sole cell, if it is used when the board is untouched yet.
* Mouse drag behaviour has been changed to allow to discover cells or place flags if the button is released over the same cell where it was pressed initially (Thanks to Młody Pajac for the advice).
* Flags can not be placed before disclosing the first cell any more.
* OpenAL is used now instead Cocoa to play sounds without any lag.
* Minor aesthetic improvements and bug fixes.
(1.3.1)
* Because popular request, the values of the typical games have been changed.